Timeline X In-game music influences

The Timeline X in-game music is by influenced by a range of artists/genres. Like the trailer music the in game music is a combination of primarily synthwave with elements of Baroque. I will analyse the in-game music influences the same way as the Timeline X trailer music influences by doing semiotic analysis based on Ferdinand de Saussure’s model of the sign.

 

Scattle is a synthwave artist who has released a number of EPs and albums. The signified or connotations of ‘Inner Animal’ are dread, the 80s and slick. As with ‘Interceptor’ by Mitch Murder the 80s connotation which stands out the most is brought out by all of the the musical elements including synths, drums and bass which were common conventions found in popular 80s music  The slick connotion is brought out by the quick sweep effect that pans from left to right. I used these musical elements to make the two brothers seem more tough and to provide a sense of progression within the level.

 

Andreas Waldetoft is a composer known for his work on video game soundtracks such as the ‘Europa Universalis’ and ‘Hearts of Iron’ series. The signified or connotations of ‘King’s Court’ are royalty, the renaissance and baroque music. I utilized the harpsichord to reflect these connotations and to give the player a sense of being in 1600s england.  The harpsichord isn’t at the forefront of the in-game tracks because I wanted the 80s vibe to be the primary theme.

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